![]() Any political party would be for fighting piracy, it is a menace to civilized society, even pacifists would agree to at least defend against them. I do not mind Pirates, but they need to be balanced according to the game speed and difficulty settings, as well as have a limited political impact. I have disabled Pirates for now, which makes the game more playable, but also very boring. ![]() Getting sieged early on is already annoying because you lose a lot of dust (and need to build manpower with the new guys to balance out the manpower losses), and the loss of the Windfall bonus will finish your dust reserves off. ![]() So you also lose your main political party bonus very quickly after the start, which can mean your financial demise in case of UE and the new guys. ![]() Another big consequence of all the pirate battles is that every battle (which you can't prevent) will boost the War party immensely.
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