![]() My amassed items lay open for the taking, the food I'd forgotten to eat so many times disappeared before my eyes. I stared at the screen for a few minutes, touching the controls in a desperate urge to continue playing, but no I was dead, and for good this time. Just sitting there watching the procedurally-generated horror that just mutilated your soft membranes walk off to cast terror on some other innocent bystander. I tried hardcore was the most alive I'd ever felt after dying. However, after re-spawning, you can retrieve the items you dropped at the location of death. You drop all items on death and lose a certain % of pixels. You must periodically eat to maintain hunger. Survival is annoying and takes time to get used to. You are penalised only 10% of pixels in your possession-in-game currency-upon death. ![]() ![]() It's also good if you want a fast-paced game with no real penalties.
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